Format
This documentation is for version 2.0, and likely won't be supported or work in older versions.
This page covers the format used by trains in 2.0. Please note:
- All trains should have CanCollide disabled for everything except the gliders
- It's highly recommended to have CanTouch disabled where it's not needed - this massively reduces lag when moving
- Trains should not exceed the size limits, which are currently as follows. Note that trains that exceed these limits will be auto detected and a log message will be sent to HR
- 11 studs wide
- 15 studs high, not including any transparent parts
Structure
Any bullet point that does not have a specified type is a Folder.
- [Train Name] - Anything in square brackets will be ignored and not shown in the Driving U and other placesI
- Audio
- Format not finalised for this folder - will come soon
- Carriages
- [Carriage Number] - Must be in the correct order and not missing any numbers
- DetectionParts
- Displays
- Doors
- Lights - Required -
- Seats - Optional - Contains Seat parts for players to enter
- DriveSeat: VehicleSeat - Required in first, optional in last - Seat that the user will enter to control the train, isn't actually referenced by the main scripts (config values are instead)
- CarriageModel: Model - Required - Contains the carriage model itself - usually BaseParts - no required children
- [Carriage Number] - Must be in the correct order and not missing any numbers
- Couplers
- Rods
- Config
- Audio